This mod features the actual Autódromo de Pucarani, the highest permanent circuit in the world. It has a relatively simple design, with 3 variants and basic facilities, and it’s currently used by the national Federation for local and private events.
It also has the fictional FIA Gade-1 design made by me, which has 2 layouts, that adds two sections, from T6 to T13 and from T16 to T21, that exploit the topography of the region, generating jaw dropping elevation changes, with 30m gain in the run to T11 and frequent uphill/downhill changes in the final sector.
The 1.1km long main straight is the best candidate to see wheel-to-wheel action, followed by long sweeping corners that follow the original layout.
The super-fast “Esses” from T14 to T18 are the most fun and challenging part of the track and can be also another point for overtaking.
Being located a ~3,900m above sea level, with an average temperature of 9°C all year round, engines, brakes and tyres will be pushed to their limit and engineers will have to keep all these factors in mind when deciding the set-ups.
The mod has:
- 2 circuits: actual (with its 4 layouts) and fictional (2 layouts)
- Pit Boxes
- Replay Cameras
- GrassFX and RainFX support
- Night lighting
- AI Lines
- Full compatibility with SOL, Custom Shaders Patch, and Content Manager
- Realistic representation of the surroundings of the track and of the facilities of the actual circuit
- Unique items like kerbs, pits, barriers and bridges
- 3D Trees
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