This mod contains a fictional Grade-1 redesign of Killarney Race Track, inaugurated in 1952 and one of the most famous circuits in Africa, used also for non-titled F1 GPs in the 1960s.
The overall concept respects the original layout, with a significant extension on the west side, creating three long straights and a 7-corner-long sequence of fast “esses”.
The gently banked T1 and T2 will lead to the first real hard braking area at the chicane T3.
The middle sector is characterized by a long sequence of fast bends inspired by the COTA section.
A newly designed long chicane leads to the final sector which has kept the double parallel straights, although significantly longer, with a banked connection at T26.
This circuits suits most of motorsport categories, it allows for plenty of overtaking and offers great views to the fans.
The mod has:
- Pit Boxes
- Replay Cameras
- GrassFX and RainFX support
- Night lighting
- AI Lines
- Full compatibility with SOL, Pure, Custom Shaders Patch, and Content Manager
- Realistic representation of the surroundings of the track
- • Unique items like kerbs, pits, barriers, stand and bridges
- 3D Trees
- Groove lines
- Camtool3 replay presets










